From real estate to the internet, where is the wealth password for the next decade hidden?
Article | Sleepy.txt
Every generation has its own wealth password.
In the 1970s, when the spring thunder of reform and opening up had just sounded, the wealth password was written in the township enterprises' factories, written in the construction drawings of Shenzhen Shekou. Venturing into business and buying property in prime locations was the most certain thing of that era.
In the 1980s and 1990s, when the first email was sent from China, when Yinghaiwei's time-space tunnel opened, the wealth password was written in the ".com" suffix, written in the bustling lights of Zhongguancun. Buying stocks of Tencent, Alibaba, and diving into the internet wave was the most exciting choice of that era.
So, when the year is 2026, when the post-2000s and post-2010s start to take the stage of history, where is their wealth password written?
The answer may be hidden in the lifestyle of this generation. Want to know what will be most valuable in ten years, look at these young people now, where they are truly pouring out their passion and talents.
This leads us to our story today. This story is about the changing wealth concepts of a generation and the answer to the business world of the next decade.
And the protagonist of our story today is Roblox. It looks like a children's playground but is becoming the social university where this generation of young people learn about business, practice finance, and earn their first pot of gold.

This article is sponsored by Kite AI
Kite is the first Layer 1 blockchain for AI agent payments, this foundational infrastructure enables autonomous AI agents to operate in an environment with verifiable identity, programmable governance, and native stablecoin settlement.
Kite was founded by AI and data infrastructure veterans from Databricks, Uber, and UC Berkeley, has raised $35 million, with investors including PayPal, General Catalyst, Coinbase Ventures, 8VC, and several top foundations.
A Finance Lesson for a 13-Year-Old
Let's first forget about the "metaverse," a narrative that was once overhyped and is now considered dead by everyone, and take a look at the story unfolding on Roblox.
When Alex Hicks first encountered Roblox at the age of 13, like other kids, he played games and made friends here. But soon, he found that the most appealing aspect of this platform to him was not playing, but creating. One year later, at the age of 14, he started using the tools Roblox provided to create his first game. And this continued for a decade.
During this decade, he never worked a day at a game company nor received any professional programming training. He learned on Roblox how to design game mechanics, how to price virtual items, how to maintain user engagement through updates, and even how to manage a development team. By 2020, at only 24 years old, he already owned an independent game studio called RedManta, with an annual revenue exceeding $1 million.

Hicks's story is not unique. Alex Balfanz, at the age of 18, co-created a game called "Jailbreak" with a partner before entering Duke University. This game earned enough to cover his $300,000 tuition in just a few months after release and made him a millionaire two years later.
Behind these stories is Roblox becoming the most important financial literacy classroom for this generation of young people. Through direct business practices, it has allowed tens of millions of teenagers to understand for the first time what income, expenses, profit, and return on investment mean.
Here, a massive creator economy is rapidly rising at an unprecedented pace. According to Roblox's annual economic impact report released in September 2025, in the year from March 2024 to March 2025, the platform paid creators over $1 billion in compensation, a growth of over 31% year-on-year. The top 1,000 creators can earn an average of around $1 million per year, with significant growth.

Of course, any mature business ecosystem relies on a large denominator. Data shows that over 99% of creators earn less than $1,000 annually. But this precisely forms a genuine, even somewhat harsh, business competitive environment. The first lesson children learn here might be the Pareto principle of the market economy.
For this generation, their first financial literacy lesson does not come from parents or school but from Roblox. The first money they earn here, the first business model they learn, and even the first business failure they experience will deeply imprint on their cognition.
This raises a question that makes all traditional financial institutions anxious: as this generation of young people grows up, and their financial literacy is completed in a virtual gaming world, what should we, the banks still queuing up in the real world, do?
Banks Forced to Join
Managers at TD Bank in Canada have also apparently seen this unsettling future. In March 2025, one of North America's largest banks officially launched a financial education game on Roblox called "Treat Island Tycoon."
In this game, players take on the role of a young entrepreneur building their ice cream empire on a virtual island. They need to earn money, decide how to spend it, and learn about saving and borrowing. The game is completely free, with the sole purpose of education.
The decision at TD Bank was based on a detailed survey, with as many as 86% of parents believing that interactive games or animated videos are far more effective in teaching financial knowledge than traditional books.
TD Bank's VP Emily Ross admitted in an interview: "Virtual experiences are reshaping the form of early education. What we need to do is provide a safe and fun entry point for children to subtly undergo financial literacy, laying the foundation for their future financial lives."
To translate this PR jargon, it means: We must go where this generation of children is, rather than wait for them to come to us.
Where users' time is spent, there is the entrance to wealth. When Roblox's daily active users exceed 1.5 billion and cover a wide age range from children to young adults, this is no longer just a gaming platform but the battleground of the next generation of financial users.
TD Bank's anxiety is a microcosm of the entire traditional financial industry. Moreover, their competitors are no longer just other banks. Right around the time TD Bank launched the game, the US fintech company Chime and the beauty brand e.l.f. Beauty collaborated to release another financial education game on Roblox.
Even a beauty brand is crossing boundaries to compete for the entrance to financial education. This signifies that the boundaries of financial services are being thoroughly broken, and the starting point of the competition has shifted to 10-year-old children.
Traditional banks once thought their moat was physical branches, licenses, and strong capital. But now they realize that the true moat may only be the user's psyche. And the user's psyche is molded in adolescence.
When a child is accustomed to managing their assets, conducting transactions, and investing in the virtual world, how much will they still need traditional banks when they grow up? When their first income comes from selling a self-designed virtual item rather than receiving New Year's money from their parents, how will their definition of assets change?

This touches on a deeper question: as the financial initiation scene shifts from the bank hall to the gaming world, we will face a group of digital natives with completely different wealth concepts. How will they reshape the future financial world?
When Virtual Assets Become the "First Time"
To understand the upcoming changes, we must first clarify a core difference: this generation of young people has undergone a fundamental qualitative change in their relationship with virtual assets compared to their predecessors.
Many people would say that trading game items is nothing new and was not invented by Roblox. Indeed, those born in the 1980s and 1990s have traded gold coins in World of Warcraft and bought/sold equipment in Journey to the West. However, the virtual asset trading at that time is fundamentally different from the phenomenon we see today.
During the peak of World of Warcraft, Blizzard officially prohibited any form of real-money trading and would mercilessly ban the accounts of gold farmers, with players even spontaneously hunting down these individuals. Virtual asset trading was an underground black market suppressed by the authorities.
But in Roblox, this is a sunlit path paved by the authorities. You create content, players spend Robux to purchase it, and then you convert these virtual currencies into real dollars through the Developer Exchange (DevEx) program. This is the platform's most core and encouraged business model. Roblox's CEO would even proudly announce during earnings calls that they have paid out over $1 billion to creators in a year.
As the virtual world and games have developed, gamers' definition of assets has undergone tremendous changes. In CS:GO, someone may bid $1.5 million to purchase a rare weapon, and the owner of the weapon may refuse to sell it because they consider the bid too low. The entire CS:GO market now has a market value of $5.8 billion, resembling a massive independent economic entity.
Players analyze skin price trends like they analyze stocks, and financial operations such as market manipulation and short selling have emerged. A single game update once caused the market's value to evaporate by over $2 billion in a short period, a devastation comparable to a small-scale financial crisis.

When a person born in the 1970s is still teaching their kids how to save money, those born after 2000 have already learned how to manage finances in CS:GO. This difference is shaping two generations with completely different financial worldviews.
A survey from 2025 revealed that in the United States, 51% of Generation Z individuals own or have owned cryptocurrency, and as high as 45% are hoping to receive cryptocurrency as a Christmas gift. Meanwhile, the percentage of Generation Z members with a traditional bank account has dropped below 50%.
For them, the spare change in their digital wallets, the skins in CS:GO, the Robux in Roblox, is not fundamentally different from the savings in a bank account. They are all digital and can be used for payments, transactions, and investments.
In their eyes, the line between the virtual and the real is not so clear-cut anymore.
A report released by Roblox at the end of 2025 showed that as many as 70% of Generation Z users claimed that their virtual avatars' attire on the platform could directly influence their real-world shopping decisions and style preferences. The aesthetic of the virtual world is spilling over into the real world.
Virtual assets are becoming real because this generation is redefining the very definition of "real."
Invisible Inertia
Why does the wealth of each generation end up heavily invested in the field they were most familiar with in their youth? This is no coincidence; behind it lies the manipulation of three invisible hands.
The first hand is cognitive bias.
Legendary investor Peter Lynch once proposed a famous investment principle: "Invest in what you know." The underlying logic of this principle is that people tend to make decisions and investments in the fields they are most familiar with because familiarity brings a sense of security and reduces uncertainty.
For those born in the 1970s, the tangible asset of a house is the most certain. For those born in the 1980s, the internet products they use every day are the most trustworthy investment.
As for those born after 2000, they spend more time in the virtual world than the physical one. The virtual items that can be traded, shown off, and provide social value are just as real and certain to them as a real estate property is to their parents' generation.
This cognitive bias rooted in their formative years is hard to change once established, and it will continue to guide the flow of their wealth in the coming decades.
The Second Hand is the Inter generational Transfer of Trust.
For the post-70s generation, trust was built on the nation and land, with a red real estate certificate as the ultimate source of their security. For the post-80s generation, trust began to shift towards commercial organizations and legal contracts, with an option agreement imprinted with a company logo representing the right to share in the future value of a business organization.
And here, for the post-00s generation, the cornerstone of trust is shifting from authoritative institutions to virtual network consensus.
They believe in code, in algorithms, and in scarcity collectively recognized by millions of players worldwide. The credibility of a hash value recorded on the blockchain or a skin with extremely low stock on a CS:GO global server is seen by them to exceed even a financial product brochure issued by a bank.
The Third Hand is the Self-realization of Network Effects.
When a generation collectively directs attention, time, and money into a new field, a powerful network effect is formed. The more people participate, the higher the value of the field; the higher the value, the more it attracts talents and capital inflow, thus creating a positive cycle that ultimately self-realizes into the next era's wealth creation trend.
The golden twenty years of real estate, the internet entrepreneurship wave, all follow this principle. Today, hundreds of millions of young people are building new social networks, new economic systems, and new cultural identities in the virtual world. This force, aggregated by collective consensus, is laying the most solid foundation for the value of digital assets.
Only by understanding these three rules can we truly understand why some stock traders, even after the metaverse bubble burst, still believe that Roblox is severely undervalued. Because in their eyes, Roblox is no longer just a game company but an entrance to a future world of wealth collectively driven by cognitive lock-in, trust transfer, and network effects.
Mislabelled Companies
For a long time, people have been accustomed to measuring Roblox against the standards of game companies, comparing it to traditional gaming giants such as Activision Blizzard, EA, etc.
However, using the yardstick of a game company cannot measure the value of a financial infrastructure. Roblox's core business model is not about creating and selling games but providing a complete, closed-loop economic system. In this system, it plays four key roles:
First, it is the world's creator. It provides a basic physics engine, development tools, and servers that allow creators to build their virtual worlds at a low cost, like playing with Lego.
Second, it is a central bank. It issues and manages the world's unique universal currency, Robux. It determines the issuance of Robux, the inflation rate, and most importantly, the exchange rate between Robux and real-world currency (USD).
Third, it is a tax authority and payment gateway. Every transaction that takes place on the platform, whether users are purchasing virtual items or developers are cashing out Robux, Roblox deducts a certain percentage as a fee. It processes billions of microtransactions daily, similar to Alipay or WeChat Pay.
Fourth, it is a market regulator. It is responsible for reviewing all content on the platform, combating fraud and illegal activities, and maintaining the stability and fairness of the entire economic system.
Together, these four roles constitute a typical platform economy. It does not directly produce goods (games) but profits by setting rules, providing services, and collecting taxes. This mirrors the business logic of platforms like Alibaba, Amazon, and others.
From this perspective, when Roblox pays creators over $1 billion in 2025, the significance of this data is completely different. It is no longer just the "cost of a gaming company" but rather the "disposable income of the residents" of a vast economic entity. The entire economic activity generated by the platform is more like a country's GDP.
However, why is such a massive economic entity still facing continuous losses? This is precisely the root cause of the market's confusion about it and the core reason for its underestimation.
Roblox's loss is a structural, proactive loss. Its revenue cost structure is entirely different from that of traditional companies. For every $1 of spending, about 49% of the money has already flowed out before Roblox can recognize it as revenue, with 22% paid to app stores like Apple and Google as channel fees, and another 27% directly paid to creators. The remaining money has to cover costs such as servers, R&D, and management.
This model is unacceptable to investors seeking short-term profits. But if we compare it to early Alipay, it becomes easier to understand.
In its early years, Alipay also incurred huge losses. Because it bore all the costs of infrastructure construction and user education, nurturing a generation's habit of mobile payments through substantial subsidies. When everyone was accustomed to mobile payments via QR codes, and when it became an indispensable infrastructure for the entire business society, its trillion-dollar value was truly realized.
Of course, Roblox and Alipay still have fundamental differences. The former is rooted in the entertainment scene, while the latter addresses the essential need for payments. However, they are remarkably similar in their strategic logic of exchanging losses for generational habits.
The Metaverse's ebb tide, for Roblox, turned out to be a blessing. It washed away the speculative frenzy, preventing it from being conflated with those hollow concepts, thus providing an opportunity to see its true value — a financial infrastructure rooted in the daily lives of hundreds of millions of young people, possessing a powerful network effect and a closed-loop economic system.
The Answer to the Next Decade
An era of financial education is shifting from the physical world to the digital realm.
When a generation's financial initiation begins with virtual-world business practices; when their first asset is a tradable in-game item; when their trust in digital wallets surpasses reliance on brick-and-mortar banks, a new economic paradigm has already begun.
How we perceive platforms like Roblox today will determine how we understand the business transformations of the next decade. When a company's users are also its consumers, producers, promoters, and investors simultaneously, does the traditional valuation model still hold? When a company's core product is not a commodity but a set of economic rules and a form of currency, how should we define its boundaries?
The answers to these questions cannot be found in today's financial statements. But the creative, transactional, and social behaviors of billions of young people in the virtual world are converging into a powerful force reshaping the future business landscape.
Historical experience has repeatedly shown that understanding what the youth define as assets unveils the future flow of wealth.
The code to each generation's wealth is inscribed in every new consensus achieved collectively by that generation.
You may also like

WEEX LALIGA Partnership 2026: Where Football Excellence Meets Crypto Innovation
WEEX becomes official crypto exchange partner of LALIGA in Hong Kong and Taiwan. Discover how this partnership brings together football excellence and trading discipline.

AI Apocalypse, a massive short squeeze

The "Second Truth" of the Luna Crash: Jane Street Exits Ahead of Plunge

Jane Street Market Manipulation, Stripe Considering Acquiring PayPal, What's the Overseas Crypto Community Talking About Today?
WEEX × LALIGA 2026: Trade Crypto, Take Your Shot & Win Official LALIGA Prizes
Unlock shoot attempts through futures trading, spot trading, or referrals. Turn match predictions into structured rewards with BTC, USDT, position airdrops, and LALIGA merchandise on WEEX.

a16z: Why Do AI Agents Need a Stablecoin for B2B Payments?

February 24th Market Key Intelligence, How Much Did You Miss?

Web4.0, perhaps the most needed narrative for cryptocurrency

Some Key News You Might Have Missed Over the Chinese New Year Holiday

Key Market Information Discrepancy on February 24th - A Must-Read! | Alpha Morning Report

$1,500,000 Salary Job: How to Achieve with $500 AI?

Bitcoin On-Chain User Attrition at 30%, ETF Hemorrhage at $4.5 Billion: What's Next for the Next 3 Months?

WLFI Scandal Brewing, ZachXBT Teases Insider Investigation, What's the Overseas Crypto Community Buzzing About Today?

Debunking the AI Doomsday Myth: Why Establishment Inertia and the Software Wasteland Will Save Us
Editor's Note: Citrini7's cyberpunk-themed AI doomsday prophecy has sparked widespread discussion across the internet. However, this article presents a more pragmatic counter perspective. If Citrini envisions a digital tsunami instantly engulfing civilization, this author sees the resilient resistance of the human bureaucratic system, the profoundly flawed existing software ecosystem, and the long-overlooked cornerstone of heavy industry. This is a frontal clash between Silicon Valley fantasy and the iron law of reality, reminding us that the singularity may come, but it will never happen overnight.
The following is the original content:
Renowned market commentator Citrini7 recently published a captivating and widely circulated AI doomsday novel. While he acknowledges that the probability of some scenes occurring is extremely low, as someone who has witnessed multiple economic collapse prophecies, I want to challenge his views and present a more deterministic and optimistic future.
In 2007, people thought that against the backdrop of "peak oil," the United States' geopolitical status had come to an end; in 2008, they believed the dollar system was on the brink of collapse; in 2014, everyone thought AMD and NVIDIA were done for. Then ChatGPT emerged, and people thought Google was toast... Yet every time, existing institutions with deep-rooted inertia have proven to be far more resilient than onlookers imagined.
When Citrini talks about the fear of institutional turnover and rapid workforce displacement, he writes, "Even in fields we think rely on interpersonal relationships, cracks are showing. Take the real estate industry, where buyers have tolerated 5%-6% commissions for decades due to the information asymmetry between brokers and consumers..."
Seeing this, I couldn't help but chuckle. People have been proclaiming the "death of real estate agents" for 20 years now! This hardly requires any superintelligence; with Zillow, Redfin, or Opendoor, it's enough. But this example precisely proves the opposite of Citrini's view: although this workforce has long been deemed obsolete in the eyes of most, due to market inertia and regulatory capture, real estate agents' vitality is more tenacious than anyone's expectations a decade ago.
A few months ago, I just bought a house. The transaction process mandated that we hire a real estate agent, with lofty justifications. My buyer's agent made about $50,000 in this transaction, while his actual work — filling out forms and coordinating between multiple parties — amounted to no more than 10 hours, something I could have easily handled myself. The market will eventually move towards efficiency, providing fair pricing for labor, but this will be a long process.
I deeply understand the ways of inertia and change management: I once founded and sold a company whose core business was driving insurance brokerages from "manual service" to "software-driven." The iron rule I learned is: human societies in the real world are extremely complex, and things always take longer than you imagine — even when you account for this rule. This doesn't mean that the world won't undergo drastic changes, but rather that change will be more gradual, allowing us time to respond and adapt.
Recently, the software sector has seen a downturn as investors worry about the lack of moats in the backend systems of companies like Monday, Salesforce, Asana, making them easily replicable. Citrini and others believe that AI programming heralds the end of SaaS companies: one, products become homogenized, with zero profits, and two, jobs disappear.
But everyone overlooks one thing: the current state of these software products is simply terrible.
I'm qualified to say this because I've spent hundreds of thousands of dollars on Salesforce and Monday. Indeed, AI can enable competitors to replicate these products, but more importantly, AI can enable competitors to build better products. Stock price declines are not surprising: an industry relying on long-term lock-ins, lacking competitiveness, and filled with low-quality legacy incumbents is finally facing competition again.
From a broader perspective, almost all existing software is garbage, which is an undeniable fact. Every tool I've paid for is riddled with bugs; some software is so bad that I can't even pay for it (I've been unable to use Citibank's online transfer for the past three years); most web apps can't even get mobile and desktop responsiveness right; not a single product can fully deliver what you want. Silicon Valley darlings like Stripe and Linear only garner massive followings because they are not as disgustingly unusable as their competitors. If you ask a seasoned engineer, "Show me a truly perfect piece of software," all you'll get is prolonged silence and blank stares.
Here lies a profound truth: even as we approach a "software singularity," the human demand for software labor is nearly infinite. It's well known that the final few percentage points of perfection often require the most work. By this standard, almost every software product has at least a 100x improvement in complexity and features before reaching demand saturation.
I believe that most commentators who claim that the software industry is on the brink of extinction lack an intuitive understanding of software development. The software industry has been around for 50 years, and despite tremendous progress, it is always in a state of "not enough." As a programmer in 2020, my productivity matches that of hundreds of people in 1970, which is incredibly impressive leverage. However, there is still significant room for improvement. People underestimate the "Jevons Paradox": Efficiency improvements often lead to explosive growth in overall demand.
This does not mean that software engineering is an invincible job, but the industry's ability to absorb labor and its inertia far exceed imagination. The saturation process will be very slow, giving us enough time to adapt.
Of course, labor reallocation is inevitable, such as in the driving sector. As Citrini pointed out, many white-collar jobs will experience disruptions. For positions like real estate brokers that have long lost tangible value and rely solely on momentum for income, AI may be the final straw.
But our lifesaver lies in the fact that the United States has almost infinite potential and demand for reindustrialization. You may have heard of "reshoring," but it goes far beyond that. We have essentially lost the ability to manufacture the core building blocks of modern life: batteries, motors, small-scale semiconductors—the entire electricity supply chain is almost entirely dependent on overseas sources. What if there is a military conflict? What's even worse, did you know that China produces 90% of the world's synthetic ammonia? Once the supply is cut off, we can't even produce fertilizer and will face famine.
As long as you look to the physical world, you will find endless job opportunities that will benefit the country, create employment, and build essential infrastructure, all of which can receive bipartisan political support.
We have seen the economic and political winds shifting in this direction—discussions on reshoring, deep tech, and "American vitality." My prediction is that when AI impacts the white-collar sector, the path of least political resistance will be to fund large-scale reindustrialization, absorbing labor through a "giant employment project." Fortunately, the physical world does not have a "singularity"; it is constrained by friction.
We will rebuild bridges and roads. People will find that seeing tangible labor results is more fulfilling than spinning in the digital abstract world. The Salesforce senior product manager who lost a $180,000 salary may find a new job at the "California Seawater Desalination Plant" to end the 25-year drought. These facilities not only need to be built but also pursued with excellence and require long-term maintenance. As long as we are willing, the "Jevons Paradox" also applies to the physical world.
The goal of large-scale industrial engineering is abundance. The United States will once again achieve self-sufficiency, enabling large-scale, low-cost production. Moving beyond material scarcity is crucial: in the long run, if we do indeed lose a significant portion of white-collar jobs to AI, we must be able to maintain a high quality of life for the public. And as AI drives profit margins to zero, consumer goods will become extremely affordable, automatically fulfilling this objective.
My view is that different sectors of the economy will "take off" at different speeds, and the transformation in almost all areas will be slower than Citrini anticipates. To be clear, I am extremely bullish on AI and foresee a day when my own labor will be obsolete. But this will take time, and time gives us the opportunity to devise sound strategies.
At this point, preventing the kind of market collapse Citrini imagines is actually not difficult. The U.S. government's performance during the pandemic has demonstrated its proactive and decisive crisis response. If necessary, massive stimulus policies will quickly intervene. Although I am somewhat displeased by its inefficiency, that is not the focus. The focus is on safeguarding material prosperity in people's lives—a universal well-being that gives legitimacy to a nation and upholds the social contract, rather than stubbornly adhering to past accounting metrics or economic dogma.
If we can maintain sharpness and responsiveness in this slow but sure technological transformation, we will eventually emerge unscathed.
Source: Original Post Link

Have Institutions Finally 'Entered Crypto,' but Just to Vampire?

A $2 Trillion Denouement: The AI-Driven Global Economic Crisis of 2028

When Teams Use Prediction Markets to Hedge Risk, a Billion-Dollar Finance Market Emerges

Cryptocurrency Market Overview and Emerging Trends
Key Takeaways Understanding the current state of the cryptocurrency market is crucial for investors and enthusiasts alike, providing…
WEEX LALIGA Partnership 2026: Where Football Excellence Meets Crypto Innovation
WEEX becomes official crypto exchange partner of LALIGA in Hong Kong and Taiwan. Discover how this partnership brings together football excellence and trading discipline.
AI Apocalypse, a massive short squeeze
The "Second Truth" of the Luna Crash: Jane Street Exits Ahead of Plunge
Jane Street Market Manipulation, Stripe Considering Acquiring PayPal, What's the Overseas Crypto Community Talking About Today?
WEEX × LALIGA 2026: Trade Crypto, Take Your Shot & Win Official LALIGA Prizes
Unlock shoot attempts through futures trading, spot trading, or referrals. Turn match predictions into structured rewards with BTC, USDT, position airdrops, and LALIGA merchandise on WEEX.